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The library command, when used with native-code shared libraries, was not processing
the referenced disc file using the correct funciton.
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The file extension '.p' has been added as a valid native-code shared library type
for the library command.
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The method used by LScript to locate an object's Channel Group entry was unnecessarily
complex, resulting in the wrong identifier being assigned in certain cases.
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LScript's VMap handling system was not cognizant of the fact that a map could exist
with zero elements per point defined (i.e., VMSELECT).
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The ChannelGroup() constructor was providing only top-level access to channel groups.
An existing Channel Group Object Agent can now be provded to it to allow for recursive
processing of Channel Group chains.
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The EditServer() CS function was causing a crash of Layout when used.
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Accessing an associative array element using a string index not previously assigned a
value could potentially crash the application. Now, a 'nil' value is returned.
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The ctltext() control was regarding the width/height setting of a ctlposition() call,
resulting in potential display problems if either value was less than the actual
dimensions of the control.
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The AddCamera() command was not properly allowing a camera name argument.
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The getWorldRotation() method was missing from LScript's method jump table, so was
unrecognized when referenced.
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The WROTATION constant was not being defined in the script environment.
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